AI Insights · Timothy · October 2021
Top 5 Puzzle Games on Android in Mexico Q3 2021
Discover the performance trends of the top 5 puzzle games on the Android platform in Mexico during Q3 2021, including downloads, revenue, and active users.
In Q3 2021, the top 5 puzzle games on the Android platform in Mexico exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Here is an overview of their key performance metrics.
June's Journey: Hidden Objects from Wooga saw a notable increase in weekly revenue, peaking at approximately $5.8K in the last week of September. The game's weekly downloads fluctuated significantly, with a high of 79.7K in mid-July and a low of 5K in early August. The weekly active users peaked at 164.6K in mid-July and ended the quarter at 114.9K.
Bubble Witch 3 Saga by King experienced relatively stable weekly revenue, consistently hovering around the $2K mark, with a slight peak at $2.9K in early August. Weekly downloads showed a gradual increase, reaching 18.9K in mid-August. The game maintained a steady number of weekly active users, around 199K towards the end of the quarter.
Manor Matters from Playrix had a varied performance in weekly revenue, peaking at $3K in early July but dropping to around $1.4K in mid-August. Weekly downloads were relatively low, with a peak of 15K in late June and remaining below 2K for most of the quarter. Weekly active users showed a downward trend, starting at 174.3K in late June and ending at 89.7K.
Angry Birds 2 by Rovio Entertainment Corporation showed a steady increase in weekly downloads, peaking at 38.7K in early September. The game's weekly revenue remained relatively stable, around $2K throughout the quarter. Weekly active users increased steadily, reaching 153.3K in early September before settling at 130.8K by the end of the quarter.
Five Nights at Freddy's 2 from Clickteam USA LLC saw consistent weekly downloads, staying around 1K, with a peak of 1.3K in mid-September. The weekly revenue was stable, around $1K, with minor fluctuations. The game's weekly active users remained relatively low, averaging around 5K, with a slight increase to 6.5K in mid-September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.